Stanislav Klabik SlayerCZ Location: Czech Republic Member Since: June 2005 Last Updated: 3 April 2009 Portfolio Views: 126142 Chosen as Favorite: 267
Groups:
Far and Away 3ds max, mental ray, Photoshop May 2008
Hi,
maybe you will know this old man, this work was conceived as a photoreal character based on the real photography, the main goal was to made accurate character, nothing less and nothing more I added only different haircut. I choose this character because this guy has really unique face, not like the usual faces seen around us. Maybe I was a little bit bored by the nice and clean characters and mainly the women, so hope this unusual man will be a bit different from what you saw until now. Modeling was done in 3dsmax and Mudbox, render via Mental Ray and Photoshop for textures, I used Mental Ray first time so I really enjoy learning shaders lights etc.I did massive postproduction in PS, color balance, dirt, at the end I added noise and dirt with grain for more realism, because I donīt want unreal studio look.